Courses

The Game Design program at Moorpark College provides core competencies in the cultural, theoretical, artistic, and narrative aspects of game design, as well as a broad background in the creation and development of playable media. The program is designed to prepare students for freelance careers and/or entry-level employment as independent game developers or with game design and development companies. Students explore creative, technical, critical, and design-based solutions to real world issues in order to meet the rigors of a dynamically evolving array of game-oriented professions.

Both an A.S. degree (34- to 37-units) and Certificate of Achievement (21-units) are available in Game Design.

Course Map

The following infographic displays the path in which you can most easily achieve an A.S. degree.

Game Design A.S. Course Map

To view a larger version of the above images, please download a PDF.

Two-Year Plan

Here are some two-year plans for both the A.S. degree and the Certificate of Achievement.

A.S. Degree (add two required electives at any time)

Year 1, Fall Year 1, Spring
  1. MM M10 Introduction to Digital Media
  2. MM M40 3D Fundamentals
  3. GAME M101 Introduction to Game Design
  1. GAME M102 Game Design Technologies
  2. GAME M110 Game Design Theory and Mechanics
  3. MM M50 Interactive Design
Year 2, Fall Year 2, Spring
  1. GAME M115 Game Level Design
  2. GAME M201 Game Prototyping
  1. GAME M80 Game Design Internship
  2. GAME M210 Game Design Studio

Certificate of Achievement (add two required electives at any time)

Year 1, Fall Year 1, Spring
  1. MM M10 Introduction to Digital Media
  2. GAME M101 Introduction to Game Design
  3. GAME M102 Game Design Technologies
  1. GAME M110 Game Design Theory and Mechanics
  2. GAME M201 Game Prototyping